In order to avoid calling unavailable API, use QueryRuntimeMode() API call to identify which environment your content is running in.
It is important to note that you should only use available APIs in their respective environment.
Viveport SDK | Viveport Arcade SDK | |
Top Level API | V | V |
DRM API | V | V |
Arcade Leaderboard API | - | V |
Sessions API | - | V |
User Profile API | V | - |
IAP API | V | - |
DLC API | V | - |
DeepLink API | V | - |
Leaderboard API | V | - |
SessionToken API | V | - |
Subscription API | V | - |
Stats/Achievement API | V | - |
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